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    <loc>https://sjsingh.me/contact</loc>
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    <lastmod>2022-06-03</lastmod>
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    <loc>https://sjsingh.me/events</loc>
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    <lastmod>2023-03-08</lastmod>
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      <image:title>Events &amp; Volunteer Work</image:title>
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  <url>
    <loc>https://sjsingh.me/work</loc>
    <changefreq>daily</changefreq>
    <priority>1.0</priority>
    <lastmod>2026-03-02</lastmod>
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  <url>
    <loc>https://sjsingh.me/work/the-cure</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-03-10</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/f171c589-bf74-4da5-aff5-d5bd06c67aee/Inspiration.png</image:loc>
      <image:title>Games - The Cure: Peculiar Pestilence - Character Artist</image:title>
      <image:caption>Created a Pinterest board to help figure out team's desired aesthetic for characters</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/d4ab9d27-7061-4e59-9c7f-26e60ccee832/concept.png</image:loc>
      <image:title>Games - The Cure: Peculiar Pestilence - Character Artist</image:title>
      <image:caption>Plague Doctor Style Exploration</image:caption>
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    <image:image>
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      <image:title>Games - The Cure: Peculiar Pestilence - Character Artist</image:title>
      <image:caption>Patient Concept Art</image:caption>
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    <image:image>
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      <image:title>Games - The Cure: Peculiar Pestilence - Character Artist</image:title>
      <image:caption>Patient Concept Art Exploration 2</image:caption>
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    <image:image>
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      <image:title>Games - The Cure: Peculiar Pestilence - Character Artist</image:title>
      <image:caption>Final Female Patient Variants</image:caption>
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    <image:image>
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  <url>
    <loc>https://sjsingh.me/work/monstersmasquerades</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-03-11</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/682e6a22-e0ad-4b57-92b7-f35907a5298b/Monster.gif</image:loc>
      <image:title>Games - Monsters &amp; Masquerades - Designer</image:title>
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    <image:image>
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  <url>
    <loc>https://sjsingh.me/work/dragondaycare</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-05-10</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/f4079f21-d1af-4d60-8300-92973d3088a1/board.png</image:loc>
      <image:title>Games - Dragon Daycare - Producer</image:title>
      <image:caption>I created a project management template on Nuclino inspired by Jira and Trello. Orginally, the board only had three sections: In Progress, Done, and Stretch Goals. However, certain tasks were unable to properly start their tasks since they were still waiting for others to finish their tasks - so the Blocked section was created to keep track of such tasks.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/97d88eff-e71d-4582-858b-3667fa9406dd/discord.png</image:loc>
      <image:title>Games - Dragon Daycare - Producer</image:title>
      <image:caption>This is how I organized the discord server for the project. I made sure to give each discipline its own channel - to give them a space to communicate with each other publicly so we would all be on the same page. #Biz channel was reserved for important information so it wouldn't be lost in general. #to-do-list was created to be a shortened summary of meeting notes and general tasks.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/f700e043-8021-4121-977c-dbf20166d50f/projectimeline.png</image:loc>
      <image:title>Games - Dragon Daycare - Producer</image:title>
      <image:caption>Original project timeline based on past experiences</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/2f535895-de31-42f1-a263-4f8682cebb79/when2meet.png</image:loc>
      <image:title>Games - Dragon Daycare - Producer</image:title>
      <image:caption>The team was spread out in different time zones, so I used when2meet to help pick what would be the most optimal time for the team to meet.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/3472c252-0eb6-4e5e-b32e-e9ef9a417f27/b1b35982-f372-4043-848a-5ca929fcf37d.png</image:loc>
      <image:title>Games - Dragon Daycare - Producer</image:title>
      <image:caption>Original Brainstorm made via Miro. I encouraged our team to use SWOT analysis in order to help solidify our game idea. A visual and collaborative brainstorm is a great way not only for us to great know each other but also helped us solidify our concept!</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/528cb966-6963-4b8c-bdbd-ff52c967f685/Pet.png</image:loc>
      <image:title>Games - Dragon Daycare - Producer</image:title>
      <image:caption>In order to make sure everyone was on the same page regarding game mechanics and placement of UI/UX - I created and helped edited a shareable Canva board in order to make sure the entire team had a unified vision of the game. It also helped boost team morale and organically led to a discussion about the rest of the game's mechanics and aesthetics.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/fc3008d7-5eb7-4591-9d12-7e071b2683aa/sleepy.png</image:loc>
    </image:image>
    <image:image>
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    </image:image>
  </url>
  <url>
    <loc>https://sjsingh.me/work/monstersmasquerades-fl9al</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-02-09</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/bd4ea088-8160-405a-9a79-c9678d15f2eb/wvn.png</image:loc>
      <image:title>Games - Squirrel's First Winter - Producer</image:title>
      <image:caption>Established Script Template for programmer and narrative designer to use</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/da4bade9-8338-4e22-9446-cfa0d76f6fb3/art+assets.png</image:loc>
      <image:title>Games - Squirrel's First Winter - Producer</image:title>
      <image:caption>Established Art Asset Spreadsheet to keep track of art assets</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/54dffb21-613b-4869-b437-1e12b19aab79/meeting+note.png</image:loc>
      <image:title>Games - Squirrel's First Winter - Producer</image:title>
      <image:caption>Screenshot of Meeting Notes document, however due to the small scope of the game - we eventually shifted towards posting meeting notes in Discord</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/3dd0d50f-1f4e-4a83-a4dc-e83d9ef415f3/to-dolist.png</image:loc>
      <image:title>Games - Squirrel's First Winter - Producer</image:title>
      <image:caption>At the end of every meeting I would write down a to-do list/summarization of meeting notes if people did not want to open up the google document or if they wanted a clear glance of what they need to do.</image:caption>
    </image:image>
    <image:image>
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    </image:image>
  </url>
  <url>
    <loc>https://sjsingh.me/work/goodworkersarehardtofind</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-04-03</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/f4079f21-d1af-4d60-8300-92973d3088a1/board.png</image:loc>
      <image:title>Games - Good Workers Are Hard To Find - Art Producer</image:title>
      <image:caption>I created a project management template on Nuclino inspired by Jira and Trello. Orginally, the board only had three sections: In Progress, Done, and Stretch Goals. However, certain tasks were unable to properly start their tasks since they were still waiting for others to finish their tasks - so the Blocked section was created to keep track of such tasks.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/97d88eff-e71d-4582-858b-3667fa9406dd/discord.png</image:loc>
      <image:title>Games - Good Workers Are Hard To Find - Art Producer</image:title>
      <image:caption>This is how I organized the discord server for the project. I made sure to give each discipline its own channel - to give them a space to communicate with each other publicly so we would all be on the same page. #Biz channel was reserved for important information so it wouldn't be lost in general. #to-do-list was created to be a shortened summary of meeting notes and general tasks.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/f700e043-8021-4121-977c-dbf20166d50f/projectimeline.png</image:loc>
      <image:title>Games - Good Workers Are Hard To Find - Art Producer</image:title>
      <image:caption>Original project timeline based on past experiences</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/2f535895-de31-42f1-a263-4f8682cebb79/when2meet.png</image:loc>
      <image:title>Games - Good Workers Are Hard To Find - Art Producer</image:title>
      <image:caption>The team was spread out in different time zones, so I used when2meet to help pick what would be the most optimal time for the team to meet.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/3472c252-0eb6-4e5e-b32e-e9ef9a417f27/b1b35982-f372-4043-848a-5ca929fcf37d.png</image:loc>
      <image:title>Games - Good Workers Are Hard To Find - Art Producer</image:title>
      <image:caption>Original Brainstorm made via Miro. I encouraged our team to use SWOT analysis in order to help solidify our game idea. A visual and collaborative brainstorm is a great way not only for us to great know each other but also helped us solidify our concept!</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/528cb966-6963-4b8c-bdbd-ff52c967f685/Pet.png</image:loc>
      <image:title>Games - Good Workers Are Hard To Find - Art Producer</image:title>
      <image:caption>In order to make sure everyone was on the same page regarding game mechanics and placement of UI/UX - I created and helped edited a shareable Canva board in order to make sure the entire team had a unified vision of the game. It also helped boost team morale and organically led to a discussion about the rest of the game's mechanics and aesthetics.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/71734136-4b71-4f6c-8e06-d156fad46864/screenhot01.png</image:loc>
    </image:image>
    <image:image>
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    </image:image>
  </url>
  <url>
    <loc>https://sjsingh.me/work/viridescent</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-03-10</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/d460b9e2-10c4-4ac8-8f92-638272e0bb76/trello.png</image:loc>
      <image:title>Games - Viridescent Promise - Producer &amp; Artist</image:title>
      <image:caption>Created and updated Trello board to keep track of production process</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/632c69c4-6a16-48c9-940f-0a7ffa5377a6/designandart.png</image:loc>
      <image:title>Games - Viridescent Promise - Producer &amp; Artist</image:title>
      <image:caption>Wrote the asset list the design team</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/afcc4bfb-af71-4043-bc9a-fe3bb612f873/Background.png</image:loc>
      <image:title>Games - Viridescent Promise - Producer &amp; Artist</image:title>
      <image:caption>Background Layout</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/be5e9403-ae7b-4f49-a5df-ae6511874835/Treee.png</image:loc>
      <image:title>Games - Viridescent Promise - Producer &amp; Artist</image:title>
      <image:caption>Willow Tree Asset</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/f5769b7b-7d13-45c0-b6f3-b22a77a29665/Untitled_Artwork.gif</image:loc>
      <image:title>Games - Viridescent Promise - Producer &amp; Artist</image:title>
      <image:caption>Player Character Gif</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/21866b1f-b6ef-4a27-98bd-08e7258f57aa/pinny.png</image:loc>
      <image:title>Games - Viridescent Promise - Producer &amp; Artist</image:title>
      <image:caption>Created a Pinterest board to further explore game aesthetics and to make sure the entire team had a clear and unified idea of the game's visual themes</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/62782a78244b3d76b2dc6b42/e4c78065-b4f4-4c44-a175-42260ad882c6/screenshoot3.png</image:loc>
    </image:image>
    <image:image>
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